Interactive ESL Game: Spin That Wheel!
Spin That Wheel!
Primary school and up
2-4 teams compete to get the most points before the game is over.
About this Game
Spin That Wheel is an interactive classroom game based on several famous game shows. Teams compete to earn the most money in three rounds by answering questions and spinning the wheel. The third round consists of each team answering a final question to the best of their ability in order to earn a great score multiplier. Don't forget to cross your fingers for good luck when you SPIN THAT WHEEL!
Try before you buy.
Download the free demo for this game as well as
other games from Happy Everyday English here.
Demos are timed and end after a few minutes, but
otherwise they are the same as the full game.
How to Play Spin That Wheel
Ask a question to all of the teams.
The fastest team to answer correctly can spin the wheel.
The points earned are automatically added to that team's current points.
Continue this process until all questions have been asked and the game comes to an end.
The team with the most points wins!
This game is included with the
Eight Game Mega Bundle.
Save $7 when buying the bundle!
Check it out here.
Game Modes Available in Spin That Wheel
Team Mode: 2-4 teams compete to collect the most points before the game ends. The team that has the most points by the end of the game wins!
The games available from Happy Everyday English can only be played on Windows computers.
No installation necessary.
No internet connection needed to play.
Customizable Options to Fit the Game to Your Class
Questions Per Round: Customize the length of the game by selecting how many questions will be used in each round.
2-4 Teams: Select how many teams will play in the current game.
Randomized Wheel: The titular wheel is animated and the results are completely randomized when spun.
Final Question: After rounds one and two there is third round. This round is comprised of the final question. This questions is simultaneously asked to all teams at once. Gauge the responses and you can add a multiplier effect to their scores. This final question can turn the tides quickly and cause a major victory for a team that's fallen behind.
Final Question Turn Off/On: If the final question doesn't sound appealing to you, you can also disable it and turn it off. If you do this, the game will end after the second round and the team with the most points will win.
Minor Adjustments to the wheel after spin: As the teacher, you can adjust the wheel a bit after a spin.
Question Prompts: There are four question prompts that you can use when playing this game. You can change between these at will. The game download includes directions on how to prepare prompts 2-4.
No prompt: Simply ask a question to your students without a prompt in the game. Ask any question you like. Using this mode takes no preperation before starting the game.
Text Question Prompt: Prepare text questions and answers in advance using the included text document file. This prompt will display your prepared questions when playing.
Picture Prompt: This prompt displays pictures that you've prepared in advance.
Keyword Prompt: This prompt displays a set of keywords that you've prepared in advance.